Official 2008 Numbers and Car Files Thread

General announcements and discussion about the NHRL Cup Series.
T1_Jesse
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Re: Official 2008 Numbers and Car Files Thread

Post by T1_Jesse »

Sorry guys, yall can throw the other car i posted away, it wont work because it thinks it has no name. THROW car0.tex AWAY AND GET THIS one. Thanks....................... :grin:
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Rookiesrock
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Re: Official 2008 Numbers and Car Files Thread

Post by Rookiesrock »

FYI

Rookies,
To reiterate that if you have NOT been told you are in CUP then you must assume your not. Do not show up for Daytona without the nod of an admin. :twisted: :badgrin: :mrgreen:
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lepage71
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Re: Official 2008 Numbers and Car Files Thread

Post by lepage71 »

Team NHRL cars
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bover907
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Re: Official 2008 Numbers and Car Files Thread

Post by bover907 »

Please download my #53 GoDaddy.com Dodge. (Kind of a replica of the #5 NBS car for Dale Jr. this year, with a touch of "The Bov"! he he.
godaddycar.jpg
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Last edited by bover907 on Fri Feb 22, 2008 1:29 am, edited 1 time in total.
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adamj
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Re: Official 2008 Numbers and Car Files Thread

Post by adamj »

adamj
dodge
42 in game
LOD
LOD # 66 busch
# 42 cup
P McSkip
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Re: Official 2008 Numbers and Car Files Thread

Post by P McSkip »

groverhardt wrote:Well I'm going to post this here in case anyone else has the same problem and we can resolve it. I added myself to the drivers file, but it doesn't show up in the game. Anyone else experiencing this and/or have a suggestion?

I'm having this problem, any help?
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Reef
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Re: Official 2008 Numbers and Car Files Thread

Post by Reef »

This is what your drivers.txt entry should look like:

table Driver
number 851
name nbs reef
chassis Stock
rank 1
race_image 10
ui_image Reef.img
body_style pcar

end

You should have a car file that looks like this:
carxxx.tex

when painting a car, be sure to save it as a 24 bit, uncompressed .tga file, otherwise it will not work
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P McSkip
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Re: Official 2008 Numbers and Car Files Thread

Post by P McSkip »

how do I make sure it's uncompressed?
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Re: Official 2008 Numbers and Car Files Thread

Post by P McSkip »

this is what my table looks like

table Driver
number 1954
chassis nhrlcup
name P McSkip
rank 99
ui_image 00.img
race_image 2
body_style pcar
end


what's wrong?
CR49
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Re: Official 2008 Numbers and Car Files Thread

Post by CR49 »

take the 1 out and try it.
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Re: Official 2008 Numbers and Car Files Thread

Post by CR49 »

Also I just deleted the ui_image line.
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Re: Official 2008 Numbers and Car Files Thread

Post by P McSkip »

the file name is car1954.tex so wouldn't the 1 need to be there?
CR49
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Re: Official 2008 Numbers and Car Files Thread

Post by CR49 »

I'm not sure if the game reads 4 digits.
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Re: Official 2008 Numbers and Car Files Thread

Post by P McSkip »

alright, I'll try it again.

Thanks!
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Re: Official 2008 Numbers and Car Files Thread

Post by P McSkip »

table Driver
number 195
chassis nhrlcup
name P McSkip
rank 99
race_image 2
body_style pcar
end

That's what is now and my car file is now Car195.tex and still nothing.
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jrfan381
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Re: Official 2008 Numbers and Car Files Thread

Post by jrfan381 »

This is what my drivers.txt entry looks like, you might want to try doing it like this:

table Driver
number 381
name Jrfan381
chassis nhrlcup
rank 1
custom no
race_image 381
ui_image car381.tex
body_style pcar
end
Image
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Big Mike
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Re: Official 2008 Numbers and Car Files Thread

Post by Big Mike »

This is my same car just 1024 res.

And to P McSkip problem :cry: make sure your car195.tex file is in the nhrlcup folder.
Also upload your car195.tex file to the forum so we can check and see if our games
can read it. :grin:
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bover907
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Re: Official 2008 Numbers and Car Files Thread

Post by bover907 »

jrfan381 wrote:This is what my drivers.txt entry looks like, you might want to try doing it like this:

table Driver
number 381
name Jrfan381
chassis nhrlcup
rank 1
custom no
race_image 381
ui_image car381.tex
body_style pcar
end
Jrfan, your ui_image line is wrong.... not that it really matters, but it's wrong.... What that line is used for is it calls the images you see in the driver selection screen. (the pics of the cars).

You could delete that line all together if you don't have a ui_image made. If you wanted to make urself one, it needs to be a TGA which you convert to the .img format.

Also, I don't know where that line "custom no" comes from (probably mod launcher), but it's not necessary either, and I'd probably go ahead and delete that.

Also, I believe the proper thing to put for race image is 0, I do know that race image 2 works fine.... Otherwise people won't see the starting grid image..... That's what race image is, it's the image you see on the starting grid, or when switching cars in spectator mode.

Hope that helps you guys...
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P McSkip
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Re: Official 2008 Numbers and Car Files Thread

Post by P McSkip »

ok, I've concluded I'm did something wrong either installing or the driver list itself.


Jrfan made me a car and I copied the drivers table he told me to use and still nothing shows up in the game for that car. What is wrong with it?
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Re: Official 2008 Numbers and Car Files Thread

Post by efgordon »

P McSkip wrote:ok, I've concluded I'm did something wrong either installing or the driver list itself.


Jrfan made me a car and I copied the drivers table he told me to use and still nothing shows up in the game for that car. What is wrong with it?
When you are editing the drivers list, are you adding a whole new driver? or simply editing one of the drivers on the list?

i've always just edited one of the guys on the list. usually some sucker nobody like kevin lepage or something.

i do this mainly because i lack those all important computer skills.

if you are adding drivers between the "ends", then how many mcskippy's are on the list? you might be in the wrong mcskippy car.

me being a computer hack, i have come up with a neat trick around this. in the drivers list, i will name my hooters car like this

table Driver
number 107
name Hooters Ford Car
chassis Stock
rank 1
race_image 10
ui_image efgordon.img
body_style pcar

then my LOD team car like this

table Driver
number 777
name LOD Car
chassis Stock
rank 1
race_image 10
ui_image efgordon.img
body_style pcar

then my redskins chevy for offline use

table Driver
number 744
name Redskins Chevy
chassis Stock
rank 1
race_image 10
ui_image efgordon.img
body_style pcar

then my car i am still trying to paint

table Driver
number 757
name Test Car
chassis Stock
rank 1
race_image 10
ui_image efgordon.img
body_style pcar


like i said before, i dont bother with trying to add the drivers in between the "ends" on the drivers list, i just find lame drivers that i dont give a turd about. like Lepage, Kenny Wallace, Mears, or someone else that i never drive.

so when i start my game, it asks me to select Multiplayer or "single race" , then the very next screen is your drivers list.

from that list, which will look something like this (and i cant think of the exact order)

Jeff Gordon
Tony Stewart
Kurt Bush
Hooters Ford
Bobby Labonte
Jimmy Johnson
Dale Jr
LOD Car
Redskins Chevy
Denny Hamlin
Dale Jarrett
Kyle Bush
Robbie Gordon
Test Car
Kasey Kayne
Ryan Newman
etc
etc
etc
etc
etc

the list i think is in alphabetical order, but i really cant remember. i dont have heat on this pc, so i am going off memory

then you pick the "car" you want to drive, not the name. when you select the car, it will give you the right number that goes with that car. if i picked jeff gordon on that list, i would have #24 car, not name jeff gordon, if i select kurt bush, i would have #2 car, and when i select Hooters Ford, it gives me #107 car because thats how it is listed in the drivers list. none of it has anything to do with my name "efgordon" that shows up associated with that car in the standings. the efgordon part gets typed in after you start the game and once you do it once, it should stay there forever.

it is very possible that you have multiple mcskippy's on your drivers list screen when you start the game. you have to pick the right one. or take my advice and give every car you have a different name on the drivers list.

i hope this helps
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