Tex Files.

General discussion, feedback, or ideas about improving the league.
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Petty43
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Tex Files.

Post by Petty43 »

I just want to throw this out there since i've been here, i've never understood this. When i driver declares a number. EXAMPLE The 41. I always name the tex file, as the number of the vehicle. Since a driver is using that number why people use a 385 for a tex file, when your car number is 41. You have 9 options. 141,241,341,441,551,641,741,841,941. There should be a central scrutinizer on this.
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bover907
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Re: Tex Files.

Post by bover907 »

Some people use mod launcher to convert their tex files.... If you don't specify, It automatically assigns a random number.
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mustangman759
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Re: Tex Files.

Post by mustangman759 »

551? u mean 541? but ive seen some people have like ill use yer # as and example
411 412 413 414 etc u might even b able to get 410 in there so thats 10 or 9 if 410 works.
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Petty43
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Re: Tex Files.

Post by Petty43 »

Go f**k yourself mustang. I'm tired of all your stupid posts. Your not a member. So why don't you go start your little stupid league and leave all of us alone. I'm so tired of all this crap. It's getting really old. I hope the administrators do something about this. It's time to take action.
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Reef
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Re: Tex Files.

Post by Reef »

Let me explain why the use of 3 digit numbers. All of the in game cars use 2 digit numbers, if one were to use a 2 digit number that was already in use by the game, it would cause havoc and possibly an error message. There for 3 digit numbers are used. Along with this, the league data base has issues with 2 digit numbers, so again 3 digit numbers are used. Hope this clears up the "confusion"
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